The Review

The Review: ‘Latency’ Is A Thrilling Dive Into The Abyss of Virtual Reality

Latency, directed by James Croke, is a psychological thriller that delves into the blurred lines between reality and virtual reality. The film stars Sasha Luss as Hana, a professional gamer suffering from agoraphobia, who is invited to test a cutting-edge gaming device that interprets her brain’s electrical activity. As Hana and her friend Jen (played by Alexis Ren) explore this new technology, the boundaries between the virtual world and reality begin to dissolve, leading to a series of unsettling and mind-bending events.

The film’s story is anchored by Hana’s struggle with her mental health and the seductive allure of the virtual world. The device, initially a tool for enhancing her gaming experience, soon becomes a conduit for her deepest fears and desires. The story explores themes of isolation, the impact of technology on mental health, and the fine line between escapism and reality. Sasha Luss delivers a compelling performance, capturing Hana’s vulnerability and determination. Alexis Ren provides solid support as Jen, though her character could have been more developed to add depth to their dynamic.

James Croke’s direction is stylish and immersive, effectively using visual effects to create a disorienting and claustrophobic atmosphere. The cinematography enhances the film’s tension, with clever use of lighting and camera angles to blur the lines between the real and virtual worlds. Latency excels in its visual storytelling and the central performance by Luss. The film’s exploration of agoraphobia and the psychological impact of advanced technology is thought-provoking. However, the narrative sometimes falters, relying on familiar tropes and lacking depth in its secondary characters.

Despite its flaws, Latency is a solid and visually striking film that offers a unique take on the psychological thriller genre. It raises important questions about the role of technology in our lives and the potential consequences of blurring the lines between reality and virtual reality.

Email:neill@outloudculture.com
Socials: @neillfrazer

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